Less than 15 hours to the deadline (AD Turbo #6)
Dic
01
Deadline is near and near – and so I’m trying to code / texture fast as I can AND I start to reduce the list of things I want to put in the first release of this game. I think I’m really near to a deploy point so it’s time for me to stop a little while (sunday night it’s my turn to make supper…) before trying to close everything.
This is the current situation, anyway, in case you were curious about that :-)